ASPECT
initial_composition.h
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1 /*
2  Copyright (C) 2015 - 2022 by the authors of the ASPECT code.
3 
4  This file is part of ASPECT.
5 
6  ASPECT is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2, or (at your option)
9  any later version.
10 
11  ASPECT is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  GNU General Public License for more details.
15 
16  You should have received a copy of the GNU General Public License
17  along with ASPECT; see the file LICENSE. If not see
18  <http://www.gnu.org/licenses/>.
19  */
20 
21 #ifndef _aspect_particle_property_initial_composition_h
22 #define _aspect_particle_property_initial_composition_h
23 
26 
27 namespace aspect
28 {
29  namespace Particle
30  {
31  namespace Property
32  {
41  template <int dim>
42  class InitialComposition : public Interface<dim>, public SimulatorAccess<dim>
43  {
44  public:
56  void
58  std::vector<double> &particle_properties) const override;
59 
63  void
65  typename ParticleHandler<dim>::particle_iterator_range &particles) const override;
66 
76  late_initialization_mode () const override;
77 
87  advection_field_for_boundary_initialization(const unsigned int property_component) const override;
88 
96  std::vector<std::pair<std::string, unsigned int>>
97  get_property_information() const override;
98  };
99  }
100  }
101 }
102 
103 #endif
boost::iterator_range< particle_iterator > particle_iterator_range
void initialize_one_particle_property(const Point< dim > &position, std::vector< double > &particle_properties) const override
std::vector< std::pair< std::string, unsigned int > > get_property_information() const override
InitializationModeForLateParticles late_initialization_mode() const override
AdvectionField advection_field_for_boundary_initialization(const unsigned int property_component) const override
void update_particle_properties(const ParticleUpdateInputs< dim > &inputs, typename ParticleHandler< dim >::particle_iterator_range &particles) const override